The Chronos Village
Time-Travel Exploration Game (In Development)
Overview
The Chronos Village is an ongoing Unity project that builds on my interest in creating interactive environments and meaningful player experiences. The game begins in a central village that acts as a hub, where the player can explore freely and interact with different elements.
From this village, the player can travel through portals to different historical time periods, including Ancient Greece, Ancient Rome, the Byzantine Empire, and the Industrial European era. Each location is designed to feel distinct, encouraging exploration and allowing users to experience different environments within one connected system.
The main idea behind this project is to make learning history more engaging and accessible. I wanted to create something that could be used by schools, museums, or even parents, where users can explore historical settings at their own pace in a more interactive and enjoyable way.
This project has helped me think more deeply about level design, especially how a central hub can guide users without restricting them, and how transitions between environments can shape the overall experience.
It is still in development, and I continue to expand both the environments and the interactive elements as I improve my skills.